Weaver Pixel Twenty-Eight

Author
Company
Released
Genres
Size
216.4 KB
Rating
4.00 / 5.00
(2 Reviews)
Board Count
64 / 66
Sort:
Submitted By
Date
3 weeks, 3 days ago (Jun 23, 2024)
Tags
Review
Feedback

There were an interesting number of ways for the game to get progressively harder. In spite of no new kinds of movement being introduced, the design space did teach the player certain "mechanics" that remained useful as the levels progressed. And when you fail to execute on your plan, but through blind luck the pixel manages to find its target, you can't help but feel a surge of excitement.

As far as the story, I did find it interesting that there was a real pathos there. You can feel the author cares about what's going on behind the scenes. So even though we're just playing a bit of pong, at least for the creator, it's Pong That Matters. Just sayin

Rating
This user has opted out of providing a numeric rating
Submitted By
Date
1 month ago (Jun 16, 2024)
Tags
Review
Feedback

I think this is a really unique game and I think the core mechanics were programmed in pretty excellently. Each of the screens felt like they introduced some new situation and it was fun finding out how to maneuver around them.

Rating
4.00 / 5.00

Give Feedback

Markdown syntax is supported for formatting.
Additionally, you may place text behind a spoiler tag by wrapping it in two pipe characters (ex: ||this is hidden||).

Optionally provide a numeric score from 0.0 to 5.0

If any box is checked, feedback must be tagged with at least one checked tag

Used to prevent automated accounts. Avoid interacting with this field.

Feedback can only be provided on a file once every 24 hours for guests. Please sign in to a Museum of ZZT account if you wish to provide additional feedback.