A great game that takes you to some really fantastic and interesting places is only undermined by laspes in gameplay.
One can not complain about the graphics, coolzx is (in this humble zzter's opinion) one of the best, if not the best, graphical artist the game has ever seen. But like other masters of aesthetics (WiL) the game itself falters in key places. The sword fight is intensly annoying and the final battle is absurd. You're only allowed to move left and right but there is an object that shoots horizontally at you. The actual dungeon portions of the game are fairly weak in some places, but a lot stronger in others. The future area, while awesome looking, is extremely difficult in comparison to the rest of the game. The RPG battles are what saves the game with excellently drawn enemies and a fairly simple but never annoying battle system. The simplicity of the battle system is excuseable what with the amount of other features in the game, but had the actual game been better, we would not have needed the RPG battles.
The music is nothing special but works. Better than I could do, but not better than the works of WiL or Madtom.
The story is interesting and rather fun, but the writing is weak with the dialoge between characters simple and formulaic. The ending is cluttered and forced, with a disapointing climax to boot.
I'm going to get a lot of flak for this score but mainly it's to balance the two perfect fives that I don't think this game deserves.