Browse Detail - Weave ZZT World
Uploaded files which contain content designed to be ran using Weave ZZT and not ZZT v3.2. Weave ZZT is a ZZT fork that intends to enhance ZZT's abilities while maintaining its simplicity. These files often contain a copy of a version of Weave ZZT for the world(s) contained within. They are partially supported by the Museum's file viewer which assumes all ZZT files to follow the ZZT 3.2 format resulting in some data not being displayed, and many graphical changes to not be properly handled.
Program Description
I started remaking Orc-Killer: Blood-Slave of Gargax in Weave, but then I lost interest in the project. I'm releasing this because I'll probably never finish it, but I'm only including one board in case I do decide to eventually finish it.
Program Description
"Powerball! A conversion of the classic American Gladiators event, made for the Spring 2023 Score Attack Jam on the Discord of ZZT."
Program Description
"PURPOSE: A playable essay for WeaveZZT. Please see the Resource List for a link to the source material including archive.org links and pdfs where available."
Program Description
This is what happens when project scope exceeds my grasp. Best I could do in 2.4 hours! (i promise the post-jam version will be better ;_;
Program Description
The definitive version of my Summer 2024 2.4HoZ entry.
Program Description
Basically I took a bunch of screens from old games I did, fixed up the graphics a bit, and added a new mechanism where you punch enough walls on a building and then it collapses, leaving ash behind. Three unique endings!
Super Wall Puncher is part of my Oktrollberfest 2023 game jam entry, which was actually four entire games with an installer that randomly picks one and deletes the others. This is only Super Wall Puncher on its own -- please see separate entries for the others, A Dink in the Grass, Fire 1000, and ZZTorture.
Credits: Writing, Art, Music, Coding: Jeremy W. Kaufmann
Tools: Zeta, Zima by Asie, Zedit2 by Lancer-X, Weave by WiL, ZZT by Tim Sweeney.
Program Description
Weave 2.2e is here!
This is the "Firm" Weave, using the same code pathways as ZZT 3.2, with fixed bugs, the same control over colors, messages and sounds as SoftWeave, and some expanded options for your ZZT worlds with a few added commands, directions, and other features. Check out FIRMDEMO for more info.
Program Description
Weave 2.5 expands on the ideas started by Weave 2.2, and comes with a greatly improved configuration file format.
Program Description
This is the complete Weave 3 suite, with the following tools and utilities included: The Weave 3 executable, the WEAVEDMO demo world, and the WEBWEAVE and WEBZZT32 drag-and-drop tools. The LOOMzzt editor is provided separately.
Program Description
This is the complete Weave 3 suite, with the following tools and utilities included: The Weave 3 executable, the WEAVEDMO demo world, and the WEBWEAVE drag-and-drop tool. Please visit https://meangirls.itch.io/weave-3 for the complete download, including additional utilities and the file editing tools.
Program Description
Flip gravity to guide the yellow pixel to the white goal. A physics action game for WeaveZZT with connections to Gravver and Hover-Pixel 384.
wp28.zzt is the main version. As it uses WeaveZZT features for animation in an unusually CPU-intensive way, wp28alt.zzt is included as an alternate lower-CPU-usage version.
Program Description
ZOZ game. Included is ZOZEdit, the hacked version of KevEdit used to create ZOZ; Windows only, no installer. (You will need to install KevEdit and put ZOZEdit in its folder in order to run it.)
Program Description
This might be a little inside baseball. It's designed to seem like the first game made by a teenager in 199X just figuring out ZZT, but it's also subtly playing on the expectations of people familiar with ZZT. Bad on purpose...?
ZZTorture is part of my Oktrollberfest 2023 game jam entry, which was actually four entire games with an installer that randomly picks one and deletes the others. This is only ZZTorture on its own -- please see separate entries for the others, A Dink in the Grass, Fire 1000, and Super Wall Puncher.
Credits: Writing, Art, Music, Coding: Jeremy W. Kaufmann
Tools: Zeta, Zima by Asie, Zedit2 by Lancer-X, Weave by WiL, ZZT by Tim Sweeney.
Program Description
Is it bad on purpose or good on accident? You'll never know unless you play it!
CONTENT WARNING:
Swearing and text character on text character violence, possibly some anti-capitalist stuff!
It was made for Oktrollberfest 2023. It's a troll game.
Writing, Art, Music, Coding: Jeremy W. Kaufmann
Win Screen Art: Laura Randolph
Pig Sprite: Emily Kaufmann
Tools: Zeta, Zima, OpenZoo by Asie, Zedit2 by Lancer-X, Weave by WiL, ZZT by Tim Sweeney.
If you are having problems with the installer running, you can try downloading the Microsoft Visual C++ Redistributable from Microsoft's website.
I think I have all the necessary .DLLs included in the zip file, however.