Game of the Month Review: Zem! X
Date: March 1, 2002
Newt had previously made other Zem games, and before I touch on this, I want to touch on those two games. Zem! and Zem! 2 were actually Lemmings-style games. The problem was that some people felt that they were similar to Kuo Yen's Koopo the Lemming, which was in production at roughly the same timeframe. After releasing the Zem! Level Pack, it seemed that Newt disappeared off the face of the Earth.
Then came Zem! X.
Zem! X did away with the Lemmings format and instead came up with an interesting setup where you hunt down the lemming and capture him by shooting him. It's different, simpler, and quite a bit more fun than the original format of the game.
Yes, this is is an engine game, but a fun one.
The game has virtually no bugs and runs very smoothly. The game has a sense of urgency at many points and requires some quick movements, or you or your lemming are dead. If there's one thing I *could* be miffed about, it's the fact that you have to move off of the directional controls so you can fire, though I guess that's good, since running and shooting at the same time is like drinking and driving, or running with scissors (Or running with drinks. Have you ever tried that? Goes everywhere - Funk).
It's true that the graphics are nothing to write home about(except the last level, I thought they were good there), but that's to be expected from an engine game.
Oh, and don't expect a plot.
You should expect some kickass gameplay and an interesting action/puzzle game. Download it now, you'll enjoy it as much as I did.