Sort:
Submitted By
Abernathy Nabag
Date
1 year, 11 months ago (May 09, 2022)
Tags
Review
Feedback

I was enthralled through the story, only getting frustrated with the puzzles once. I loved that evey object that I wanted to investigate was touchable to get a description. Touching more than once was often rewarded with additional pithy details. Anna Anthropy skillfully let the environment tell the story through a myriad of glimpses into her world. I wish I could give this five stars, but this game is so superior to any other ZZT game I've played, that's Anna Anthropy has raised the bar. I expect better now and am reserving my five star rating for when she releases another game that's even better than this. How could it be better? Mainly, I found the end of the game disappointing and confusing. What was going on? Who is saying what? Did I just trigger a "bad ending" because I messed up somewhere and need to try again for the "good ending"? Also, I wish there were more puzzles. As much as I love the atmosphere of exploring by touching every object, at some point it gets to be too much like Robot Finds Kitten (the Zen simulation). I could feel my brain itching to interact and "solve", not just perceive.

Rating
4.50 / 5.00
Submitted By
Date
2 years, 1 month ago (Mar 05, 2022)
Tags
Review
Feedback

JJ: If I explore this spooky mansion, senpai* will notice me!

[SPOILERED OUT]

JJ: oh no

Cat: Mrrow?

Good fun, and very good ASCII animations. Weave 2 breathes new life into some old ZZT gameplay styles to make this a satisfying spooky adventure.

*not literally

Rating
This user has opted out of providing a numeric rating
Submitted By
Date
2 years, 1 month ago (Mar 04, 2022)
Tags
Review
Feedback

Jennifer Janowski is Doomed (henceforth JJD) is Anna Anne Anthropy's first release with WiL's Weave 2. Like Anthropy's earlier titles, JJD is a short, beautiful game with an engaging story and strong attention to detail. The environments are some of the finest in ZZT, with effective sound effects and some of the best animations I have seen. The story is revealed gradually as you progress through the environment and interact with well-designed objects. It is all very professional. Anthropy's expertise in game design is on full display.

What's more, in JJD, Anthropy's artistic vision is empowered with the increased functionality of Weave 2, which she uses skillfully to make an even more immersive ZZT experience. Anthropy deftly uses Weave's new commands and customization options to craft a world that is all its own. It still absolutely a ZZT game, but is ZZT liberated, subtly molded to Anthropy's vision. It is fresh and exhilarating, and it makes me excited about the future. Jennifer Janowski may be Doomed, but ZZT is more vibrant than ever.

Rating
5.00 / 5.00
Submitted By
Date
2 years, 1 month ago (Mar 02, 2022)
Tags
Review
Feedback

I may have lived the charmed life but I went all the way through and experienced no hangups or bugs. I was surprised and creeped at a couple places.

The game: You are the titular jennifer in the creepy house. You encounter a variety of difficulties and experience several environments. In the end you resolve the mystery of the house.

The game is: Short, but ZZT games should not outstay their welcome. I enjoyed all the different little things to look at and the different little puzzles.

The sound: Very nice, effective.

The looks: Excellent

The feels: Feely

The darkness: All-encompassing

Rating: 5 Jimmyjons out of 5 Jingleheimers

Rating
5.00 / 5.00

Give Feedback

Markdown syntax is supported for formatting.
Additionally, you may place text behind a spoiler tag by wrapping it in two pipe characters (ex: ||this is hidden||).

Optionally provide a numeric score from 0.0 to 5.0

If any box is checked, feedback must be tagged with at least one checked tag

Feedback can only be provided on a file once every 24 hours for guests. Please sign in to a Museum of ZZT account if you wish to provide additional feedback.