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Commodore
Date
17 years, 1 month ago (Nov 17, 2007)
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If this game is in an actual language (I lack the culture to know for certain and am too lazy to simply search for some of the words) it would honestly detract from the experience. As it stands, the gibberish, stylish cutscenes and non-sensical gameplay elements makes this game a pleasure to play, in spite of not knowing what is happening. The gameplay is weak, but touted as a story-game this is excusable. There are a few clever object interactions and the map design is well thought out. The boss is stock (shoot a lot of times, dodge the stars) and enemies consist of lions for the most part. Still I had a good time and it was fun to play something different.
Rating
3.50 / 5.00