Uddie Blade:I

Author
Released
Genre
Size
77.5 KB
Rating
4.90 / 5.00
(5 Reviews)
Board Count
62 / 72
Sort:
Submitted By
Peter Peter Pumpkin Eater
Date
19 years, 6 months ago (May 03, 2005)
Tags
Review
Feedback

Why doesn't anyone ever mention this game? It's fun, it looks good, and it's as enjoyable as King's Quest ZZT 2 and the other really good adventure games for ZZT. Check it out.

Rating
5.00 / 5.00
Submitted By
samtam90
Date
19 years, 11 months ago (Nov 25, 2004)
Tags
Review
Feedback

Well, I've just posted a review for Sivion and I want to review also this other game. I like so much RPGs, they're my favourite games. I've played also games like Quest for Glory ZZT (and the original four from Sierra) and the two King's Quests (and the original series from Sierra). Well, I think that Uddie Blade is actually the best RPG ever done for ZZT. It has various engine, the best is the RPG engine, but it has also sub-games. The game has experience points and many other things. It's fantastic! The plot is well done, the graphic is well done, the music is well done too! I place this game with Quest For Glory ZZT and King's Quest ZZT 2. They are three games that MUST be played from a true RPG player.

Graphic-9 Sound-9 Challenge-10 Gameplay-10 Engines-10 Longevity-9

Overall-10

Final score-(10/2)=5

Rating
5.00 / 5.00
Submitted By
Commodore
Date
20 years ago (Nov 03, 2004)
Tags
Review
Feedback

I like it. It's pretty, in an original way. Viovis's music really fits both the look and feel of the game very well. The RPG engine is pretty good too. Although there isn't much in the way of options. There are spells, items to use in battle, and of course the type of attack that misses often but hits hard. The story is good and has doses of humour.

My only complaint are places where it says "You walk for a while through the forest and kill a bunch of baddies to gain 200 exp!" Which while I understand this sort of thing, it put me a little off.

There are a wide varity of engines here, most of them are pretty good. The main attraction of course is the RPG one, but there are some other nice ones.

And of course, as with many neat zzt games, this is part 1 of a multiple part story, so even if you beat it, there's nothing to do next :(

It was fun

Rating
4.50 / 5.00
Submitted By
ghettoflower
Date
20 years ago (Nov 02, 2004)
Tags
Review
Feedback

This guy did things before we ever planned on them. His art was aweome, he used the bomb explosions + sliming over them to make exclusively random grass before we had pressing enter on 10 fakes and hitting capital F. A veteran user of the slime engine, he has created one of the greatest games i've seen in ZZT.

I'm not a fan of RPG's and I liked this one. Plus there's a secret portal to a completely different adventure if you mess with the centipede head near the beginning just right. A nicely hidden part of the world indeed, jam packed high full of adventure and high sea... Another great thing about the robo is that he uses the Blinkity blink, but he uses it so nicely. It's the best example of RPG in ZZT I've seen yet, with great room for building level as well.

Rating
5.00 / 5.00
Submitted By
Jimmy Young
Date
21 years, 9 months ago (Feb 12, 2003)
Tags
Review
Feedback

This is a very very good game it is a very well made RPG, with engines. There is a unlimited amount of enemies , that might sound bad but you can keep on training and getting more exp. Nice graphics, good sound and the plot is...well....

Graphics: 4.5 Sound : 5 Plot : 4 Gameplay: 5 Engines : 4

Overall it gets a

Rating
5.00 / 5.00

Give Feedback

Markdown syntax is supported for formatting.
Additionally, you may place text behind a spoiler tag by wrapping it in two pipe characters (ex: ||this is hidden||).

Optionally provide a numeric score from 0.0 to 5.0

Feedback must be tagged with at least one checked tag

Used to prevent automated accounts. Avoid interacting with this field.

Feedback can only be provided on a file once every 24 hours for guests. Please sign in to a Museum of ZZT account if you wish to provide additional feedback.