Sabotage
This trippy adventure is nothing very new, but is it executed well and the programming is tight. The story is convoluted, with absurdity and cameos giving the abstraction a funny feel. The curse machine(?) made me laugh. The graphics are nice, a little heavy on the blue, but it's a stylistic choice. In general the gameplay is hard, the logic of using items (?+i) is sometimes easy, but often not. I zapped my way through the last few doors, but that was because I didn't realise that the game was almost over. There is very little sense of climax at the end, the passage you take seems like it should just take you to another room.
Still, a welcome adventure game from an already accomplished ZZTer. Looking forward to the sequel.
And to think I thought Interactive Fantasies would be out of the ZZT scene (if there is such a thing anymore) forever.
This is a nice game in general. The plot didn't keep me entertained. I just remember junk about giant squids and zombies. The graphics were really nice though.
Also I thought Rob P was dead. :(