phycoball
Simple ball and paddle engine. It has a few draw backs: Slow game play, Can't stop your paddle,.. It's a creative work, but honestly you probobly won't want to keep playing it. Underrated .. but not by much.
magicsofa is right. this game was probably made in a few days, as the engine is just pasted as new levels. this is pretty apparent when you go through the second level passage, and appear on the next board at the same coloured passage where you can't get to the engine controls. so when you get to the third level, you can lose or go right to level 4, and again on the next one. there is very little varity, no increase in speed, not even a change in how the blocks are arranged, and indeed because the ball always bounces the same way, it always knocks the same blocks everytime. there is no random element here. increasing the speed of zzt helps make it playable, but really after you've played one level you've played them all. included is another game, password locked until you beat the main thing, but really who cares enough to do that?
I actually found this game entertaining (only after turning up the game speed). However, there were several drawbacks, mainly that you can't stop your paddle, and although less important you can't direct the ball based on where the paddle is moving. Also, I might have kept playing but after the first stage you go to a second board with the same game (I.e. the blocks weren't different).