Dragons; Disc 1
Yes, I agree this was an extremly short "disk", but from what I did see in this disk, is that this will be a great game (and the little bit I've played already is)! This is literally among my top 5 favorite games! Props to Nixon! MCL
I've seen a few good games buy Nixon but dragons? Too short for a disc. The graphics were okay but thats about it. One thing I really didn't like was how the battle engine changed. I mean, first it starts off as a text rpg battle system but changes to shoot and touch and you never see the rpg battle again. Could've been good but no.
I didn't find the storyline all too sickening, but it got worse as time went on. When I was in jail, for instance, I couldn't figure out if I was in a red dragon or green dragon jail. And I couldn't find mention of green dragons having AK-47's anywhere.
The graphics? Not too terrible; I've certainly seen worse and at least it uses STK.
But then there's the linearity. You can't go anywhere besides where you are supposed to go. You can't even go into adjacent rooms, for God's sake!
And too short for disc one, as he said. This is a demo, folks, the author just happens to be a pathological liar.
I started playing this game with fairly low expectations. Not only was it created by an author whom I had never heard of but it was also rather small for the first part of a "multi-disc" game.
When I fired up ZZT and hit 'P' I was thrust right in the middle of the action. There was no background information; all I knew was that my best friend died. As far as I can gather, the game centers around a war between two rival street gangs, the Green Dragons and the Red Dragons. Of course, I can't really say for sure -- that was all inferred from the dialogue.
While there are some very good games that don't reveal much of the storyline at the beginning (i.e. Code Red) this one doesn't really give the player enough time to figure everything out -- I think I beat this in under three minutes. A little piece of advice for Nixon: only split your game if it's too big for ZZT to handle.