Compound
The game is in a simple style, with most boards having clear definition between walls and floor. It uses the colours well, and for the first few boards has full background detail (scenery which you can get to). However this fairly well stops by about the fourth or fifth board. The aim of the game is to carry out tasks, though it's not always clear what to do next. This, I think, brings out much of the fun in the game. There were a couple of moments where I thought that I was fairly lucky to touch an object, but the majority of the time there are obvious objects, which tell you what needs to be done to them, or with them. There is a bit of running back and forth and testing to see if things work or not, but it doesn't subtract from the game. The game was a good length and had a sensible number of boards. The only negative thing I have to say is that I wasn't too impressed with the ending, it seemed a little unexplained (especially the dark grey creature on one of the last few boards). Having said that I did like the end text, as far as it went.