Cavalry
It is fun, but there are no vitory triggers. You pick from 5 minigames (the 6th one is non-existant)and play. It is extremly easy on about 4 of them. the 5th one might bring trouble but it is pretty hard to lose.
SCORE CARD: Creativty + Diversity + Some Replayablity +
Too Easy - No Victory Triggers - 'Campaign mode' nonesistant - No Plot -
Bottom Line: I classify it as: Unfinished
Well, this is original. A strategy game in ZZT where you lead around a small squad of objects and command them to shoot things. If originality were the sole criterion by which games were judged, this would be a 5.
Unfortunately, the gameplay is immensely weak. Your soldiers kill each other like mad, there doesn't appear to be any built-in trigger for victory in the scenarios, so you just have to quit the game whenever you win a level, and the levels themselves are awkwardly designed.
I like the idea of attacking and defending forts with armies at your command, but the control is just too awkward for the idea to work here.
Oh, and the story is nonexistent and the graphics are barren.