A Mind to Retaliate: Sniper Edition
I have to agree with wil, this game is really nice. Often times I think the crudeness of the language sometimes deceives players of Raze's games into overlooking how detailed the plots actually are. You know... detailed for ZZT games.
The pacing of this game is what makes it great. There's little bits of adventure balanced perfectly with little plot interludes. The game isn't particularly hard, but the challenges are varied. The action bits are easy to get through, I think, because Raze just wants you to see the game.
If you don't mind playing a remorseless, female cop, and aren't bothered by bad words, you will have fun playing this game.
I recently played all the ZZT games made from 1991 to at least the end of 2003, maybe beyond - nearly two thousand games in all. Of those I have selected just 66 to be included in my list of "best ZZT games ever."
While I am not a fan of drawn-out adventures that have big square rooms and enemies that quickly get boring (A Dwarvish Mead Dream, case in point) there was something special about the way this game played out. The attention payed to developing the storyline was nicer than it should have been - the entire game utilizes only one cutscene, and so you are the actor in the development of the story; your actions determine how it comes about. I salute master raze: I can't remember if this is the only game of his i have in my list, but i give a nod to everything he's done. peace.