♦ Livestream of 2 ZZT worlds. ♦
♦ Stream Contents ♦
• (0:00) "Software Visions ZZT Pack (Registered)" by Alexis Janson, Matt Williams (1996) [https://museumofzzt.com/file/view/svzztreg/]
• (30:04) "Dark One's Rising Demo" by coolzx (2002) [https://museumofzzt.com/file/view/drisdemo/]
Finishing up Dungeons Part 2, which didn't have all that much left. The Maze of Illusion is a passage maze spread across plenty of boards, with the only hint being that there's some pattern to navigating the maze. I have no idea what that pattern is, but got through it quickly enough with guesses (and looking at board titles, to be fair). Then for an end of game gauntlet, Janson has a few last minute puzzles, none of which were all that exciting. A transporter maze, a few rooms with conveyors to be toggled to change how you can navigate the board, but little in the way of action. Just some straightforward puzzles that didn't hold my attention particularly well for a grand finale.
There's also another arena board similar to the one found in the dungeon hub that still suffers from being able to run through fast enough that there's no real need to shoot.
What is a bit more interesting is a randomly generated slider puzzle, which is basically just a mess of boulders and sliders scattered completely randomly when you enter the board. It's very possible to generate an unsolvable puzzle, and just as likely for barely anything to be generated at all, making it moot. At best, you'd get to navigate some clutter more than figure anything out.
With plenty of time to spare, we took a look at a different dungeon crawler, "Dark One's Rising", a demo for an unfinished game by coolzx with some excellent graphics on the title screen, RPG engine, and an incredible giant skeleton carved into a cavern on the starting board.
Aside from the looks, the game wasn't too exciting either. The usual dreary gray, with a mix of melee and ranged magic. Of course the demo promises dozens of spells, but there's just one here, and it takes far too many shots to kill anything with it.
It also suffers from some bugs that make it a pain to see everything. Having seen coolzx do great thing with "A Dwarvish-Mead Dream" earlier, I was a bit let down by this demo, but there's no telling just how early into development it was on release.
Also it's another ZZT game with a boss named "Skeletor".
♦ Play these worlds directly in your browser ♦
• https://museumofzzt.com/file/play/svzztreg/
• https://museumofzzt.com/file/play/drisdemo/
♦ Originally streamed on August 25th, 2023 ♦