♦ Livestream of the ZZT world "Nightmare" by Barjesse (1996) [https://museumofzzt.com/file/view/nmzzt/]. ♦
♦ Stream Contents ♦
• (57:23) End of Ad Break 1
Completing the rest of Nightmare and its many puzzles.
This one includes some trivia ranging from computer terms to testing your memory by asking questions about a room that's changed since entering. Then the other black box puzzle which I prefer as it lets you stop and think about how to shoot its targets rather than just shooting wildly until you win. We also get to see the game's iconic riddles. I promise you you'll never look at corn the same way again after this board. Plus investigating some of the game's anti-cheat tech to see what happens if you reach the end without answering the questions. (A violent death.)
There's plenty more to uncover including a shiftable maze, some robots to free keys and reach goals, a really good target-shooting challenge that requires rotating arrows that redirect bullets in the direction they face when shot, and of course the previously skipped after a fatal mistake transporter maze which is still very good but oh boy does it go on for far longer than it needs to.
The sheer variety of puzzles in the game means there's sure to be something that really resonates with you, and the overall quality is high. The gmae shows its age a bit these days, but it's not all that difficult to return to the mindset needed to really get into it. This one has had a strong legacy for a good reason.
Plus the ending animations are just as unique as the rest of the game's surreal visuals and color choices!
♦ Play this world directly in your browser ♦
• https://museumofzzt.com/file/play/nmzzt/
♦ Originally streamed on August 11th, 2023 ♦