Some variety for this latest publication pack. We've got a handful of wildcard stream titles that lean heavily on the action sequences with most of them not standing out all that much. Then there's an experiment in attempting to simulate a deck of cards in ZZT, drawing a poker hand. Lastly, two conversions of older worlds to the Game Boy (Color) thanks to TinyZoo!
Contents
“The Legend of ZZT” by J. J. Foote
A Link's Awakening inspired adventure. Play as none other than "Connect" as you explore a weird island. Uses board exits and multiple copies of boards to track the world state which gets confusing quickly.
“ZZT Fight” by VTXJ37B
Fight your way through a number of squiggly boards filled with object-based enemies. Choose one of several weapons to help you shoot your way out of any situation.
“The ZZT Project (Demo)” by Jeremy Brannon (1997)
Dr. Flop has created stronger lions and tigers that don't disappear when they attack! Put on a nice/power suit and put a stop to their evil plans!
“The War of ZZT”
A yellow bordered boss rush (that starts on the wrong board)! Take out an absurd number of tigers and a few objects before realizing the game abruptly ends!
“Demolition Man” by Candice Wilson
If you use your imagination you can pretend this one is based on the movie! Another action game based around shooting built-in creatures. Contains 0 objects or scrolls!
“Five Card Draw” by dw817 (2022)
An experiment in drawing cards from a standard deck in ZZT. The author describes the current implementation as flawed (effectively being a bell curve) with interest in finding ways to improve it.
“Atop the Witch's Tower GB (v1.1)” by asie, John Thyer (2022)
A conversion of the 2017 game, now playable on Game Boy (Color) (and Analogue Pocket)! Now you can sacrifice your first princess on the go!
“The Quest for Coffee Gameboy Color Edition” by Agent Orange (2022)
A conversion of the 2020 game, now playable on Game Boy (Color) (and Analogue Pocket)! Now you can order your coffee to go!