This month, a couple of really good ZZT games have actually been released. Chronos presented the 13th chapter of the Chrono Wars saga, Eurakarte made the small puzzle game "Mr Shapiro cares not for Snakes", MeBo and I finished the sequel to King's Quest ZZT and WiL finished his interactive movie/RPG Voyage of Four. My choice for the GOTM fell on the last game.
The Voyage of Four deals with the actions of four characters and the worlds they inhabit. I will not give away more about it; the storyline in this game is awesome, and you should play the game yourself to see it. In the user reviews of this game, it was said (most noticeably by Lemmer) that this game's storyline was ripped off Final Fantasy. Well, I don't agree with that. Maybe some elements in the beginning resemble FF; but the rest of the game certainly doesn't. Instead, WiL has made a really thrilling plot, filled with subplots, and the characters in his game actually are actually profound; my personal attempts at doing such a thing have always been in vain (Sacrifice, Forbidden Tolerance).
Like said before Voyage of Four is an interactive movie. And that's precisely the fact which leaves me musing about how truly perfect the game could have been... Now the whole game is over in 1.5 ZZT files... Imagine a long epic RPG spreading multiple chapters with this game's storyline... What I'm saying is this; if this game would have been a normal ZZT game (in which the player actually can do things) instead of a movie, it could have been the next Rhygar! Oh well, guess I've never been a real interactive movie-lover like some other ZZTers :).
Some RPG battles were also tucked in; they are nice, even though sometimes they can be a little bit tedious (djinn battle). Last, but certainly not least, Voyage of Four has some awesome music (which I've come to expect from the creator of #play) and ditto graphics/visual effects. Overall, I think WiL's first serious ZZT game is a damn great one, and I'm looking forward to his future games. Keep up the good work!