1 โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ"ZZT/MZX at its best"โโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโZZT-MZX NewsletterโโโโโโโโโโโโIssue 4โโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโAprilโโโโโโโโโโโโโโโโโโโโโโโโโThe Spring Issueโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโ Head Cookie: E. CyberBRO โโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโ โ PACK-IN'S include โ โโโโโโโโโโโโโโโโโโโงโโโโโโโโโโโโโโโโโโโโงโโโโโโโโโโโโโโโโโโโโ โ - None โ โ โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ /{}-{}-{}-{}-{}-{}\ *Just me, the nut.* \<>=<>=<>=<>=<>=<>/ By Luc(as) French Rant #1 I have recently encountered an excelent RPG by the name of _Ancient Domains of Mystery_; What does this have to do with MZX/ZZT, you may ask? Well, for one, it shows exactly what a GOOD computer RPG is. I've tried FF of various sorts, and they always stuck me as closer to an "interactive movie" then to a REAL game. But I've always prefered REAL games. The closest to this ideal that was ever achieved in NES terms, in my opinion, was the first halves of the Mega Man series (the stage select area). What exactly am I ranting about, you may ask? Well, I'll tell ya. I've been thinking about how a game goes; there are two extreams: the Interactive Movie, where your path is set, and you make choises to finish the movie; and the Real Game which attempts to make your path and character as non-set as possible. I'm thinking of Wolf3D/Doom/Quake (But not Duke Nuckem 3D) as one half of this ideal; _Ancient Domains of Mystery_ represnts the other; where your character can be as different as a Troll Barbarian to a Elven Elmental Mage, to a Dwarvish Beastfighter. Almost anything you can imagine could probibly be done. By the _id_ extream, I mean you control the character completly, and have only the perception of the character. The character is usually fearless, and the plot is higly liner, but each level is more about thought then many might think. The _Interactive Movie_ extream is exemplified by the various stupidities of the same name. The player has a choice of paths, but each path is planed from the start. Of course, there exists the ZZT end. An interactive movie with a limited number of kinds of interaction on the part of the player. The ideal MZX game should aviod all of these; or at least state, and be forceful about its choice of ends. But that's just me and my nutty rants. Until my next incoherantrant rant, I remain Luc(as) French. _Ancient Domains of Mystery_ website: http://users.aol.com/ADOMdev FTP site: ftp://adom.dartmouth.edu/adom Kick me. I'm done. โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ Yet Another NL Colunm About Nothing In Particular By Kevin Rohleder (zeta@valunet.com) Short and to the point: As far as I know, nothing interesting has happened in the MZX world this past month. I have not gotten any of Greg's MZXML mail for awhile now, and very few messages from the NLML. Even when the MZXML is working, we should still be sending messages over the NLML. Why did we stop? There were lots of messages a couple of months ago for a few weeks, then BAM! they stopped again. What's wrong? โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ The Critic Corner (April's Games) By E. CyberBRO ----------------- MZX ----------------------------------------------------------------------------- NAME: RPG Engine AUTHOR: Justin Scheetz (Cheezit100) GRADE: B LOCATION: AOL SIZE: 10K QUOTE: "This is a very reliable RPG Engine which allows you to creat RPG with a fight scene! It only took me about a day, and I used it from my RPG that I made! I think it would help you out a lot if you use it in an RPG game! It takes up only 9.7 KB of space! It's cool, and by the way, I'm the creator of Justin's Quest Demo, and if you hated that, you'll love this! ----------------------------------------------------------------------------- Fortunately: 1. If you don't feel like creating your own engine download this. 2. Nice effects. 3. One of the few that are out there. Unfortunately: 1. Since this isn't a game It won't get ranked. (Would have taken 3rd.) 2. I didn't examine the programming closely, a day? Really? MZX ----------------------------------------------------------------------------- NAME: Color Utility AUTHOR: Dustin Hubbard (ZZTDude) GRADE: ??? LOCATION: AOL SIZE: 6K QUOTE: "An excellent utility for MegaZeux programmers. A must for an amateur to a pro. A very helpful utility with colors of enemies, items, walls, etc. for MegaZeux games. You won't be disappointed. ----------------------------------------------------------------------------- Fortunately: 1. It's another utility for Megazeux. Unfortunately: 1. Can't really grade this because uhhh.... I'm sorry, what is the purpose? All I see is stuff you can already do in Megazeux without going through the trouble of importing this board to the game. 2. This concept needs to be worked out some more, just throwing a bunch of objects on one board and putting colors on them isn't what I call a utility. 3. I WAS disappointed. It reminds me of my ZZT Music Test utility in which all that was simply just objects with sound on them. (Touch the A object to get the A note.) MZX ----------------------------------------------------------------------------- NAME: V1.1 Blue Buckaroo AUTHOR: Dan Araujo (TotalKafka) GRADE: C LOCATION: AOL SIZE: 30K QUOTE: "This is a remake of the Megazeux "classic" Blue Buckaroo. It has about the same boards, but with new graphics, more of a story, and other less important things." ----------------------------------------------------------------------------- Fortunately: 1. I can't remember what the earlier version was like but I'm pretty this one is much better. 2. Pretty decent graphics. Unfortunately: 1. The Author wasn't lying when he said "Now it sucks even less." the game STILL SUCKS bottom line. 2. "More of a story" he says. It's still extremely pointless and is quite difficult to stay interested. 3. The colors he uses makes your character difficult to see. 4. The last boss, as usual, is too damn easy! In a small room shooting out 50 missles per second to the sides of him and you only need to pump only a few bullets into the last boss. โโโโโโโโโคโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโคโโโโโโโโโโคโโโโโโโโโโโโโโคโโโโโโโโโโ Ranking โName of Game /Author โGrade: โTime Reign โLast Month โโโโโโโโโคโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโคโโโโโโโโโโคโโโโโโโโโโโโโโคโโโโโโโโโโ 1st โTalon's Tale /by SnigWich โA- โ3 Month โ1st 2nd โDarbytown II /by DNBishop โB+ โ1 Month โ2nd 3rd โMechzone Turbo /by Jeff Stein โB- โ3 Month โ3nd 4th โBomb Brothers /by SnigWich โB- โ2 Month โ4rd 5th โArisa /by Scott Barnes โC โ3 Month โ5th 6th โV1.1 Blue Buckaroo /by TotalKafkaโC โNEW โ--- 7th โViolence Pak /by Xero942 โC- โ3 Month โ6th 8th โDoomsday Dream /by Cecil16 โC- โ3 Month โ7th 9th โCastle Adventure /by AlexMan2 โD โ3 Month โ8th 10th โJustin's Quest /by Cheezit100 โD โ2 Month โ9th โโโโโโโโโงโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโงโโโโโโโโโโงโโโโโโโโโโโโโโงโโโโโโโโโโ -----Those that hit the road, Jack. And they ain't commin' back----- * Sonic III by AHMorrow -- Oops! Now it's Sonic's turn to go. This game also sucked and should be remade and redesigned pronto before it can get back on the chart again. Time Reign: 1 Month Grade: F+ -----Comments.....------ If anyone is still interested in ZZT and would like to do the reviews for ZZT by all means send me some E-Mail and we'll talk. (There just isn't enough MZX games around here) โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ That's it for the NL this month. Until next month :-)
The NL - Volume 4 Issue 4 (The Spring Issue)
Inside: Rants, Yet Another NL Column About Nothing In Particular, The Critic's Corner
Published: Apr 30, 1997
Part of Series: NL