Game of the Month Review: Last Momentum
Date: May 1, 2000
This game can be called a racing-game, I guess, but it is very different from games such as Speed Racer X (EdC) or Rush (Shyam Natarajan). The player controls a cart which can only move left or right. The goal is to avoid obstacles which move towards you. When the timer reaches zero, you have completed the track. Yet, you also have a "momentum" meter (score). This decreases automatically while racing, and when hit, it decreases even more! When it reaches zero, you'll die.
The game is built up of different "zones": atmosphere, forest, volcano, and later on also cybercity. Each zone contains five tracks and an ending boss. As you progress along the tracks of a zone, they get more and more difficult; you'll encounter more obstacles, and it takes longer before the timer reaches zero. By winning money, you can also use bonuses to get extra momentum.
Last Momemtum is a pretty original game. I believe it's the first of its kind; though this "avoid-by-moving-left-and-right" engine has been used *many* times before, no full game was based on it yet. The difficulty of the game is between easy and hard; the first few levels of a zone are way easy, but the last level and the boss can take a couple tries. The graphics of the game itself are rather simple, but decent, and the graphics of the intros and cutscenes are really beautiful (Hey, we're talking about CoolZx here!). Overall I can only say that this game belongs in your collection!