King's Quest ZZT 2 Walkthrough - Page

By: Foxman
Date: Jan. 1, 1970

King's Quest ZZT 2

Walkthrough:

Part 1:
Enter the top passage. Enter the passage. Talk to Graham. Enter the lower brown
passage. Get your money from the chest. Get your sword and enter the passage.
Talk to Graham. Go east then south. Talk to the guards and enter the passage.
Eat the dark green apples and go east. Talk to the woodsman, kill the goblins
and go east. Kill the goblins and talk to the guards. Enter the passage. Enter
the fletchers and buy the bow and arrow sets. Leave. Enter the weapon training
hut. Talk to the elf and enter the passage revealed. Save and fight him. Leave
the building. Enter the fast food restaurant. If you want, you can buy health
here and talk to Mo Fat. Leave. Leave the village. Go west twice and enter the
castle. Talk to the surviving guard. Go north then west. Talk to Rosella. Go
east, south, leave the castle then west. Kill the goblins and go north. Check
the chest for a key. Go south then west. Check the potato field for 5 gold
coins. Enter the house. Talk to the gnome and leave. Go north and talk to the
woodcutter. Agree to play his game. Save and enter the passage. Win and get the
key. Enter the passage. Go north and get a glass shard from the X. Enter the
tower and open the door. Look at the nearest corpse. Go up the stairs. Enter the
main room. Save and enter the passage. Beat him. Get the crowbar, go downstairs
and leave the tower. Go east and talk to Mo Fat. Go east again. Enter the cave.
Go north and get the arrows. Pry away the rocks with the crowbar. Talk to the
dwarf and enter the passage. Watch the cinema and enter the passage. Go north
and kill the cave-turments. Go north. Kill the soldiers and go west. Kill the
soldiers and go south. Kill the soldiers and go east then north. Enter the
warehouse. Listen at the door and quickly open the right storage room, enter and
close it again. Open the door again and view the maps. Leave. Go west, south
then west. Watch the cut scene and enter the passage. Press up, then enter the
revealed passage. Talk to Ansil and go east. Go up the rope. Change the route to
Tamir. Enter the passage. Go north twice then east. Talk to the unicorn. Go east
and peep through the keyhole. Enter the two passages. Save and kill the giant.
Enter the passage. Play part 2!

Part 2:
The password is MRNVBD. Watch the cinema and enter the passage. Run past the
guard and kill the archers. The arrows home in, so you can't avoid them. Enter
the prison. Touch the moving box. Leave. Go west, kill the gargoyles go west.
Kill the gargoyles and talk to the guy. Kill him. Save and enter the passage.
Try to make it to the other side of the screen. Enter the passage. Kill the
soldier and get down onto the next platform. Quickly run right to avoid the
rockslide. Get to the other side of the screen. Check inside the henhouse for a
key. Enter the yellow passage and go east. Enter the cave. Quickly enter the
hollow when Ansil sets off the trap. Get the torches, ammo and health from the
storage room and go north. Kill all the enemies, checking all items. Open the
door and go north. Kill all the soldiers and check out the weapons storage. Go
up the stairs. Go west and save. Avoid the crushers, get the green key, save and
go east twice, unlocking the green door on the way. SAVE! Get the torches and
run as fast as you can through the maze. This is the hardest bit in the game. I
find it hard without the darkness, but it is possible. When you've outrun it,
get the blue key. Go west then north, unlocking the blue door on the way. Save
and enter the passage. Beat the general. Enter the passage, then enter the blue
passage. Enter the purple passage, then the yellow passage. Go east twice. Go
south then west. Try to pass, save then enter the passage. Beat the ogre and
enter the passage. Go west, enter the village and go west again. Smash the doors
with the hammer and enter the passage. Enter the rightmost passage. Talk to
Ansil and talk to the guard. Talk to Ansil again and enter the upper passage.
Talk to the ogre king. Save and enter the passage. Beat the ogre-mage. Enter the
passage. Watch the cinemas and go east twice then south. Follow the centaur's
directions and go west. Search the fields for four gold pieces. Talk to the
centaur and go west twice then north. Talk to the centaur and enter the cottage.
Get all the coins and talk to the centaur. Ask him about everything. Leave and
go west. Check the odd spot on the tree for ten gold coins. Go south and enter
the elder's house. Talk to the elder and leave. Go west, talk to the centaur and
go south. Shoot the pentrogs and go east. Shoot the pentrogs and enter the
passage. Enter the leader's house and talk to him. Leave and talk to the
Sahaugin by the water plant. Go north then west. Talk to the guards. Enter the
passage and play part 3!

Part 3:
Enter the house the guard enters. Talk to your father and leave. Save and talk
to the guy up a ladder. Play the mini-game. Go south. Talk to the yellow woman.
Go south and talk to the guy. Enter the cave and save. You need to flip an
underwater switch to get past one obstacle, get the wooden key to enter the room
full of coins and the axe to hack through the web. When you reach the end, talk
to the guy and leave. Go east then north. Talk to the farmer. Enter the hole,
kill all of the dire wolves and leave. Talk to the farmer again. Go south then
west (the lower way) twice. Get the key. Go north and talk to the fisherman.
Stay in contact with the rod at all times! When he comes back, talk to him. Go
east and talk to the yellow woman. Enter the red passage and go down to the
basement. Talk to the guy. Go back upstairs, leave and enter the shop. Buy some
tongs, leave, enter the red passage and go downstairs. Talk to the man. Go back
upstairs then leave. Go north then east. Talk to the guy. Go south then west,
then talk to the pink woman. Go north then east and talk to the guy. Go west
then enter the house. Talk to your father. Leave and enter the boat. Watch the
cinema. Save. In this battle, always focus all your forces on one target. First,
target the swordsmen, then the spearmen. For some reason, you don't have to kill
the elite, but that just makes it easier. Enter the passage... Watch the cinema.
Save and enter the passage. Beat Marshal. Enjoy the ending!

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