OIL is a solid mini arcade game with an attractive intro, but it’s mostly a novelty without a bigger game. 3.0/10 FALLOUT is better than the competition almost across the board but is still in need of refinement. The intro animation was a standout though. 3.0/10 SILICATE has technical promise, as the growth system and engine use have potential. It’s another one-trick-pony, but I’d like to see those aspects in a more complete game. 2.2/10 SID DISASTER is openly an art piece. It’s the best by those standards, but it’s really not even a game. I like the title screen a lot. 2.0/10 VIRUS: I liked that you can spin the chair, but it’s barely a game. I’d be more intrigued if this was a demo for a bigger game that starts on the second last board. 2.0/10 DISASTER: This one is not a game, but to its credit, it’s not broken, not ugly, and has a serviceable title screen. I liked the history lesson. 1.3/10 KRUSHING: Sadly, this one is ugly, annoying, and abrasive. At best, it’s disposable. It’s only technically a game, but totally worthless regardless. 0.5/10 PAPER WISDOM: Clearly my scoring system was off because this is the worst game, and would’ve been if I let myself give negative points, it’s not just stupid, it’s vile. Originally one-point-two out-of-ten, adjusted to the correct 0/10