Attack of the Mole

Author
Company
Released
Genres
Size
17.1 KB
Rating
3.00 / 5.00
(2 Reviews)
Board Count
3 / 9
Sort:
Submitted By
Exophase
Date
21 years, 7 months ago (Sep 10, 2002)
Tags
Review
Feedback

I'm not a ZZTer, or at least I haven't really used ZZT in many years.. I heard about all the work Nanobot was doing and it sounded neat, but kinda pointless. I was truly impressed by some of the things the encyclopedia demonstrated... this are probably well known and obvious tricks to ZZTers but I had no idea it could do some of the stuff it could. Still limited and all, but fun to play around with.

Rating
5.00 / 5.00
Submitted By
JohnWWells
Date
21 years, 7 months ago (Sep 07, 2002)
Tags
Review
Feedback

"Attack of the Mole" is an engine game. Its plot is a simple excuse to give the player one board of random dungeon-style combat. It has no real goal, save to kill all the enemies, which promptly respawn, and uses prefab monsters.

Clearly, a game like this can be likened to Space Invaders in that the only goal is to get a high score before inevitable dying. Such a game can only survive on its addictiveness; does it make the player want to get a new high score?

AotM doesn't, in my opinion. The action is repetitive without being the simple, addictive fun of a game like Tetris, and one particularly unpleasant bug, which wiped out both the ammo sources at once, made the game still less playable. Attack of the Mole might be fun for five minutes for those who like random dungeon games, but it's probably worth a miss.

Nice title screen, though.

Rating
1.00 / 5.00

Give Feedback

Markdown syntax is supported for formatting.
Additionally, you may place text behind a spoiler tag by wrapping it in two pipe characters (ex: ||this is hidden||).

Optionally provide a numeric score from 0.0 to 5.0

If any box is checked, feedback must be tagged with at least one checked tag

Feedback can only be provided on a file once every 24 hours for guests. Please sign in to a Museum of ZZT account if you wish to provide additional feedback.