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24 Hours of ZZT Summer 1999 [Space]

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Released
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559 / 731
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671.9 KB
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No rating (0 Reviews)

The BIG Breakfast - 24 Hours To Go Vol. 18

Netsplits, Hot ascii ladies, and maniacal owl-folks in this strange set of 24 Hours of ZZT games!

Authored By: Dr. Dos
Published: Feb. 13, 2026
Part of Series: 24 Hours To Go
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♦ Livestream Contents
“24 Hours of ZZT Summer 1999 [Space]” by Misteroo, Various (1999) [https://museumofzzt.com/file/view/24hoz-sum1999/]
(1:33) “destiny” by blazer and chuck
(33:06) “Yellow Dwarf” by Vork
(1:32:14) “Olwz in Space” by zzblue
(1:44:32) Personal Rankings

More weird space adventures made in a single day!

Starting with "Destiny", which makes the unusual decision to have a custom font for the game. This one seems to have looked at how well "A Brief History of Zeux" did in the History contest and clumsily do something similar with very loose ties to the space topic. Only 90s kids will understand its plot, where a netsplit causes the ZZT community to be abruptly fractured. Lots of cutscenes of IRC channels with disco floors, and filled with brief cameos of ZZT/MZXers of the era.

It has some really spiffy animations which earn it some points in my book.

But you don't do a whole lot, and the history lesson aspect of 'Zeux in the previous 24HoZZT gave its game some appeal despite its embellishments. A few simple engines see you putting out fires and rummaging through a dumpster, with an RPG battle as mandated by ZZT law. It's certainly _unique_ but not particularly compelling. A solid effort that doesn't particularly stand out. The font is also very underutilized, with little changed aside from letters and numbers. I was hoping for some more unique visuals!

Then we get to the massive "Yellow Dwarf", a parody of Red Dwarf played by me, the guy who doesn't really know anything about the show short of "uncrop". A 24 HoZZT game that lasts an entire hour is impressive in its own way, but boy it's quite the game. After noodling about on a ship, space pirates attack just as everyone sit down for the BIG breakfast the captain has promised. Chaos ensues as you and the crew have to navigate an impressively damaged and on-fire ship to reach the escape pods. One unlucky crewmember was showering at the time and now she's naked! This gag then continues for the entire game with a number of art boards showing a creatively censored nude woman. Even the judges of the 90s looked at it and put "hey, that's a little weird how much you leaned into that" in their scores.

Full frontal aside, there's also an asteroid dodging engine, a racing engine with a raft on a circular river, and a very bland random encounter RPG engine that took too long even looking up in advance where to go. It would have been miserable searching for a hidden base for real.

Some of its humor wasn't all that bad, but please let this lady put on some clothes. You visit a city with her! She can get clothes there!

Lastly, "Owlz In Space", a short, hardly complete story of the author trying to blow up the galaxy via black hole and you being a super cool space cop that's gonna stop him. It feels very rushed! You get shot into space via catapault, enter a space station, leave (don't ask), and enter a different passage to get aboard proper. You get a big gun, have a run in with the villain, and get an abrupt "to be continued".

Then we rank em! A pretty easy process given one ho-hum game, one good game marred by it's obsession with a naked lady, and one barely there game.

♦ Play these worlds in your browser
https://museumofzzt.com/file/play/24hoz-sum1999/

♦ Streamed Feb 8th, 2026


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